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Frost Death Knight

Mirrors the current rank-1 Sinister Single parse — every slot is what the best Frost Death Knight actually wears.

150,119 1 target
228,731 2 targets · 52%
319,426 3 targets · 113%
491,652 5 targets · 228%

Simulated DPS on the best-in-slot profile below, five-minute patchwerk. Compare every spec →

The short version

Hero tree: Rider of the Apocalypse
Stat priority: Mastery > Critical Strike > Haste > Versatility
Content: Raid

How it plays

Measured on the reference parse below, not a description of the spec — so it changes when the tuning does.

Stat priority

Mastery > Critical Strike > Haste > Versatility

These are not weights pulled from a spreadsheet — they are the live ratings on the reference character this build is taken from, so the order reflects what the best-performing Frost Death Knight is actually stacking right now.

SECONDARIES Mastery
Mastery42%
Critical Strike39%
Haste16%
Versatility3%

Source: Xsdk — the log. Rank 1 Frost Death Knight on Sinister Single (Dummy Dome), avg ilvl 320. The log had no usable stat panel, so the weights below come from the gear itself. Slots the parse left un-upgraded (ring2) use the field-standard pick instead.

Talent build

Laid out exactly as the in-game talent UI draws it, hero tree Rider of the Apocalypse. Lit nodes and gold lines are the path this build takes; everything dimmed was passed over. Hover any node for what it does.

Death Knight · 34 points

Icebound FortitudeYour blood freezes, granting immunity to Stun effects and reducing all damage you take by for .
Death StrikeFocuses dark power into a strike with both weapons, that deals a total of ${+} Physical damage and heals you for ${}.2% of all damage taken in the last sec, minimum ${}.1% of maximum health.
Raise DeadRaises a geist to fight by your side. You can have a maximum of one geist at a time. Lasts .
Runic AttenuationAuto attacks have a chance to generate ${/10} Runic Power.
Improved Death StrikeDeath Strike's cost is reduced by ${/-10}, and its healing is increased by .
Cleaving StrikesFrostscythe deals increased damage during Remorseless Winter.Heart Strike hits up to Scourge Strike and Festering Strike deal increased damage. additional enemies while you remain in Death and Decay. When leaving your Death and Decay you retain its bonus effects for ${/1000} sec.
Mind FreezeSmash the target's mind with cold, interrupting spellcasting and preventing any spell in that school from being cast for .
Blinding SleetTargets in a cone in front of you are blinded, causing them to wander disoriented for . Damage may cancel the effect. When Blinding Sleet ends, enemies are slowed by % for .
2/2 Gloom WardAbsorbs are more effective on you.
March of DarknessDeath's Advance grants an additional movement speed over the first . Movement speed while using Price of Progress is increased by %.
Choice node
2/2 Unholy MomentumIncreases Haste by .
Control UndeadDominates the target undead creature up to level , forcing it to do your bidding for .
Not taken
EnfeebleYour ghoul's attacks have a chance to apply Enfeeble, reducing the enemies movement speed by % and the damage they deal to you by % for .
Not taken
ColdthirstSuccessfully interrupting an enemy with Mind Freeze grants ${/10} Runic Power and reduces its cooldown by ${/-1000} sec.
Proliferating ChillChains of Ice affects additional nearby enemy.
Not taken
PermafrostYour auto attack damage grants you an absorb shield equal to of the damage dealt.
Veteran of the Third WarStamina increased by . Damage taken reduced by .
Death PactCreate a death pact that heals you for of your maximum health, but absorbs incoming healing equal to of your max health for .
BrittleYour diseases have a chance to weaken your enemy causing your attacks against them to deal % increased damage for .
Not taken
Blood BondWhile you are below health, your Ghoul sacrifices % of its maximum health to heal you for % of your maximum health every sec.
Not taken
Icy TalonsYour Runic Power spending abilities increase your melee attack speed by for , stacking up to times.
Death NotesRaise Ally costs ${/-10} less Runic Power.
Not taken
Anti-Magic ZonePlaces an Anti-Magic Zone for , reducing the magic damage taken by party or raid members by %.
Death DefianceThe cooldown of Death Pact is reduced by ${/-1000} sec, and you receive increased healing while its healing absorb is active.
Unholy BondIncreases the effectiveness of your Runeforge effects by .
Ice PrisonChains of Ice now also roots enemies for but its cooldown is increased to ${/1000} sec.
Not taken
Death's ReachIncreases the range of Death Grip by yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
Choice node
AssimilationThe cooldown of Anti-Magic Zone is reduced by ${/-1000} sec and its duration is increased by ${/1000} sec.
Not taken
Anti-Magic BarrierReduces the cooldown of Anti-Magic Shell by ${/-1000} sec and increases its duration and amount absorbed by .
Grip of the DeadDefile reduces the movement speed of enemies within its area by , decaying by every sec.
Not taken
SuppressionDamage taken from area of effect attacks reduced by . When suffering a loss of control effect, this bonus is increased by an additional % for .
Blood ScentIncreases Leech by .
Unholy EnduranceIncreases Lichborne duration by ${/1000} sec and reduces the cooldown by ${/-1000} sec.
OsmosisAnti-Magic Shell increases healing received by .
Not taken
Insidious ChillYour auto-attacks reduce the target's auto-attack speed by for , stacking up to times.
Runic ProtectionYour chance to be critically struck is reduced by and your Armor is increased by .
Blood DrawWhen you fall below health you drain health from nearby enemies, the damage you take is reduced by % and your Death Strike cost is reduced by ${/-10} for . Can only occur every .
2/2 Rune MasteryConsuming a Rune has a chance to increase your Strength by for .
Subduing GraspWhen you would pull an enemy, the damage they deal to you is reduced by % for .
Not taken
2/2 Will of the NecropolisDamage taken below Health is reduced by .
Null MagicMagic damage taken is reduced by and the duration of harmful Magic effects against you are reduced by .
Unyielding WillAnti-Magic Shell now removes all harmful magical effects when activated, but its cooldown is increased by ${/1000} sec.
Not taken
Death's EchoDeath's Advance, Death and Decay, and Death Grip have additional charge.
Vestigial ShellCasting Anti-Magic Shell grants nearby allies a Lesser Anti-Magic Shell that Absorbs up to magic damage and reduces the duration of harmful Magic effects against them by %.
Not taken

Rider of the Apocalypse · 13 points

Rider's ChampionSpending Runes has a chance to call forth the aid of a Horsemen for . Mograine|R Casts Death and Decay at his location that follows his position and extends the duration of your diseases by ${/1000}.1 sec whenever it deals damage. Whitemane|R Casts Undeath on your target dealing Shadowfrost damage per stack every se…
Death ChargeCall upon your Death Charger to break free of movement impairment effects. For , while upon your Death Charger your movement speed is increased by %, you cannot be slowed below % of normal speed, and you are immune to forced movement effects and knockbacks.
Choice node
Mograine's MightYour damage is increased by % and you gain $?c3[the benefits of your Death and Decay]?c2[% critical strike chance][] while inside Mograine's Death and Decay.
Pact of the ApocalypseWhen you take damage, of the damage is redirected to each active horsemen.
Choice node
Ride or Die!Pillar of Frost summons forth Trollbane for sec.
Whitemane's FamineWhen $?a137006[Obliterate or Frostscythe]?s207311[Clawing Shadows][Scourge Strike] damages an enemy affected by Undeath it gains :stacks; and infects another nearby enemy.
Nazgrim's ConquestIf an enemy dies while Nazgrim is active, the strength of Apocalyptic Conquest is increased by . Additionally, each Rune you spend increase its value by .
Trollbane's Icy Fury$?a137006[Obliterate and Frostscythe]?s207311[Clawing Shadows][Scourge Strike] shatter Trollbane's Chains of Ice when hit, dealing Shadowfrost damage to nearby enemies, and slowing them by % for . Deals reduced damage beyond targets.
Let Terror ReignCasting Obliterate or Frostscythe orders Trollbane to cast his Obliterate or Frostscythe alongside you at effectiveness.
Hungering ThirstThe damage of your diseases and Frost Strike are increased by .
Fury of the HorsemenEvery Runic Power you spend extends the duration of the Horsemen's aid in combat by sec, up to sec.
Choice node
Mawsworn Menace$?a137006[Obliterate deals ]?s207311[Clawing Shadows deals ][Scourge Strike deals ]% increased damage and $?s152280[the cooldown of your Defile is reduced by ${/-1000}]?a137006[your Remorseless Winter lasts ${/1000} sec longer][the cooldown of your Death and Decay is reduced by ${/-1000} sec].
Unholy ArmamentsThe abilities that Horsemen cast deal increased damage. Your Ghoul and skeletal archer deals and Lesser Ghouls deal increased damage.
Apocalypse NowArmy of the Dead and Frostwyrm's Fury call upon all 4 Horsemen to aid you for ${/1000} sec.

Frost · 30 points

Frost StrikeChill your weapon with icy power and quickly strike the enemy, dealing $<2hDamage> Frost damage.
ObliterateA brutal attack that deals $<2hDamagePhysical> Physical and $<2hDamageFrost> Frost damage.
Howling BlastBlast the target with a frigid wind, dealing ${*$<CAP>/} Frost damage and applying Frost Fever to the target. $@spellicon55095 that ability $@spelldesc55095
Killing MachineYour auto attack critical strikes have a chance to make your next Obliterate deal Frost damage and critically strike, or make your next Frostscythe critically strike for times the normal damage.
Empower Rune WeaponDrain the will of your enemy to empower your rune weapon, dealing Shadowfrost damage and reduced damage to enemies nearby, gaining ${/10} Runic Power, and grants you Killing Machine.
FrostscytheA sweeping attack that strikes all enemies in front of you for Frost damage. Deals reduced damage beyond targets. Consumes Killing Machine to have its critical strikes deal times the normal damage.
Arctic AssaultConsuming Killing Machine fires a Glacial Advance through your target at effectiveness.
Runic OverflowIncreases Frost Strike and Glacial Advance damage by .
Not taken
Frostbound WillConsuming Rime reduces the cooldown of Empower Rune Weapon by ${/-1000} sec.
Runic CommandIncreases your maximum Runic Power by ${/10}. Increases Rune regeneration rate by .
Not taken
Biting ColdRemorseless Winter damage is increased by . The first time Remorseless Winter deals damage to different enemies, you gain Rime.
Inexorable AssaultGain Inexorable Assault every sec, stacking up to times. Obliterate and Frostscythe consume up to stacks, dealing an additional Frost damage for each stack consumed.
Not taken
FrostreaperObliterate deals increased damage and has a chance to tether the souls of its target and a nearby enemy to yours. Frost Strike severs the tethers, dealing Shadowfrost damage to both foes.
Not taken
Pillar of FrostThe power of frost increases your Strength by for .
Icy OnslaughtFrost Strike and Glacial Advance now cause your next Frost Strike and Glacial Advance to deal % increased damage and cost ${/10} more Runic Power. This effect stacks until the next Runic Empowerment.
Not taken
Gathering StormEach Rune spent during Remorseless Winter increases its damage by %, and extends its duration by ${/10}.1 sec.
Murderous EfficiencyConsuming the Killing Machine effect has a chance to grant you Rune.
Rage of the Frozen ChampionFrost Strike and Glacial Advance have a increased chance to trigger Rime and Howling Blast generates ${/10} Runic Power while Rime is active.
Enduring StrengthWhen Pillar of Frost expires, your Strength is increased by % for . This effect lasts ${/1000} sec longer, up to ${/1000} sec, for each Obliterate and Frostscythe critical strike during Pillar of Frost.
Frozen DominionPillar of Frost now summons a Remorseless Winter that lasts ${-} sec longer. Each enemy Remorseless Winter damages grants you ${*}% Mastery, up to ${**}% for .
Frigid ExecutionerRunic Empowerment has a chance to refund additional :Runes;.
Howling BladesRime empowered Howling Blast unleashes icy blades at its target that deal Frost damage and have chance to grant Killing Machine.
Not taken
Cryogenic ChamberWhen Howling Blast consumes Rime, of the damage it deals is gathered into the next cast of Remorseless Winter, up to times.
Frostwyrm's FurySummons a frostwyrm who breathes on all enemies within yd in front of you, dealing Frost damage, stunning enemies for , and slowing movement speed by % for .
EverfrostRime empowered Howling Blast deals increased damage to secondary targets. Remorseless Winter deals increased damage to enemies it hits, stacking up to times.
NorthwindsHowling Blast now hits an additional target with maximum effectiveness. Rime increases Howling Blast damage done by an additional .
2/2 BonegrinderConsuming Killing Machine grants % critical strike chance for , stacking up to ${-1} times. At ${-1} stacks your next Killing Machine consumes the stacks and grants you increased Frost damage for .
Smothering OffenseYour auto attack damage is increased by . This amount is increased for each stack of Icy Talons you have and it can stack up to additional times.
AvalancheCasting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, applying Razorice and dealing Frost damage.
Not taken
2/2 IcebreakerWhen empowered by Rime, Howling Blast deals increased damage to your primary target.
ObliterationDuring Pillar of Frost, Frost Strike, Glacial Advance, and Howling Blast always grant Killing Machine and have a chance to generate a Rune. Additionally during Pillar of Frost, Empower Rune Weapon causes your next Obliterate or Frostscythe to cost no Runes.
Icy Death TorrentYour auto attack critical strikes have a chance to send out a torrent of ice dealing Frost damage to enemies in front of you.
Shattering BladeWhen Frost Strike damages an enemy with stacks of Razorice it will consume them to deal an additional damage. Frostbane consumes the Razorice on your main target to deal an additional damage.
Not taken
HyperpyrexiaYour Runic Power spending abilities have a chance to additionally deal of the damage dealt over 4 sec.
Killing StreakObliterate and Frostscythe consume all Killing Machines to deal increased critical strike damage and grant ${/10}.1% Haste for for each stack consumed. Multiple applications may overlap.
The Long WinterWhile Pillar of Frost is active your auto-attack critical strikes increase its duration by sec, up to a maximum of sec.
Not taken
FrostbaneEach foe struck with Glacial Advance has a chance to transform your next Frost Strike into Frostbane. The chance increases with the number of Razorice stacks on the target. $@spellicon1228433that ability $@spelldesc1228433
Not taken
Breath of SindragosaCall upon Sindragosa's aid in battle for , continuously dealing ${*$<CAP>/} Frost damage every sec to enemies in a cone in front of you. Consuming Killing Machine or Rime increases the duration by ${/1000}.1 sec. Deals reduced damage to secondary targets. Grants a charge of Empower Rune Weapon at the start and 2 Run…
Chosen of FrostbroodFrostwyrm's Fury deals increased damage to the first enemy it hits and grants you % Haste for .
Choice node — not taken

Not taken
Paste into the in-game talent UI to load this build exactly.

Rotation

Frost is two resources and two procs. Spend runes on Obliterate, spend Runic Power on Frost Strike, and drop everything for Killing Machine and Rime the moment they appear.

Single target Two or more targets

Procs first

  • Obliterate on Killing Machine — at two stacks before anything else, because the second stack is about to be wasted.
  • Howling Blast on every Rime proc.
  • Frost Strike at five stacks of Razorice if you took Shattering Blade. Those five stacks are the whole point of the talent.

Priority

  • Obliterate to spend runes, Frost Strike to spend Runic Power, and neither at the expense of the other — capping either is lost damage.
  • Pool both slightly before Pillar of Frost so the window opens with something to spend.

Cooldowns

  • Pillar of Frost is the window everything else lines up with.
  • Reaper's Mark within a global of Pillar of Frost coming up, so the mark pops inside it.
  • Remorseless Winter and Frostwyrm's Fury inside the window.
  • Empower Rune Weapon when you are short of runes or Runic Power, not on cooldown for its own sake.
  • Raise Dead on cooldown — it is Rider of the Apocalypse's free damage.
  • Nothing in Frost is worth holding a proc for. Killing Machine and Rime interrupt whatever you were doing.

Openers

Single target

  1. Howling Blast to apply Frost Fever.
  2. Reaper's Mark, then Pillar of Frost.
  3. Remorseless Winter and Frostwyrm's Fury inside it.
  4. Obliterate and Frost Strike, taking every proc as it lands.

Where the damage comes from

Measured on the reference log — a 300-second single-target parse. Worth comparing against the rotation above: the button you press most is rarely the one doing the most.

AbilityShare
Obliterate15.8%
Rider's Champion12.8%
Melee12.5%
Icy Death Torrent9.7%
Remorseless Winter9.5%
Howling Blast6.8%
Breath of Sindragosa6.5%
Frost Strike5.8%
Frostwyrm's Fury4.2%
Empower Rune Weapon3.7%
Glacial Advance3.2%
Guillotine3%

Source: Sinister Single, 300s.

Best in slot

The finished loadout, built by Pathfinder — the strongest item available for every slot, with the item level to chase and where it drops. 335 average item level across 16 slots, gathered from 3 places.

Baleful Grave-Knight's Casque 334 · Myth 6/6 The Venomous Abyss — The Twin Fangs ✦ Empowered Hex of Leeching
Aqirbane Reliquary 334 · Myth 6/6 The Venomous Abyss — Ula'tek ◆ Powerful Eversong Diamond
Swelling Sea Spaulders 334 · Myth 6/6 The Tidebound Grotto — Nymrissa Wavecaller ✦ Silvermoon's Mending
Amani Summoning Shawl 334 · Myth 6/6 The Venomous Abyss — Nek'zali the Soulcoiler
Baleful Grave-Knight's Breastplate 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Mark of the Worldsoul
Shellbound Bracers 334 · Myth 6/6 The Venomous Abyss — The Lost Explorers
Strongblood's Ceremonial Cleaver 334 · Myth 6/6 The Venomous Abyss — Nek'zali the Soulcoiler ✦ Rune of the Fallen Crusader
Farstrider's Chopper 331 · Spark Crafted +Myth Epic Profession Items — Blacksmithing ✦ Rune of the Fallen Crusader
Frost Death Knight 335 average item level
Baleful Grave-Knight's Deathgrips 334 · Myth 6/6 The Venomous Abyss — Entombed Sentinels ✦ Gloves Enchant (+3 Stamina)
Spellbreaker's Girdle 331 · Spark Crafted +Myth Epic Profession Items — Blacksmithing
Baleful Grave-Knight's Greaves 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Forest Hunter's Armor Kit
Entombed Cultist's Sabatons 334 · Myth 6/6 The Venomous Abyss — Nek'zali the Soulcoiler ✦ Lynx's Dexterity
Apex Brute's Claw Ring 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Nature's Fury◆ Flawless Masterful Garnet
Vile Alchemist's Band 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Nature's Fury◆ Flawless Masterful Garnet
Voracious Heart of Ula'tek 344 · Myth 9/6 (Mythic end-boss drop) The Venomous Abyss — Ula'tek
Zul'jin's Guillotine Technique 344 · Myth 9/6 (Mythic end-boss drop) The Venomous Abyss — The Coiled Altar

Where to spend bonus rolls as Frost Death Knight

A Voidcore pays out an item every time — the question is only whether it is one you wanted. For this build, in order:

Roll Sszorak — 2 of its 3 drops are on your list

67% of every roll here lands something on the list. In The Venomous Abyss, it owes you legs and ring 1.

Then Vashnik the Malignant — 2 of its 3 drops are on your list

67% of every roll here lands something on the list. In The Venomous Abyss, it owes you chest and ring 2.

The general principles behind this — knockout protection, why finishing one boss beats spreading rolls, and the crests a roll quietly costs you — are in the bonus roll guide.

Week-by-week route

  1. Pre-season: the campaign, a world tour of Mythic 0s for a 292 loadout, and the weekly Spark quest. No Myth crests exist yet — bank the Spark.
  2. Week 1: farm +10 keys to a full Hero 3/6 (311) loadout and fill the vault. The first Myth crests arrive, so spend the banked Spark on Spellbreaker's Girdle. Every Hero crest goes into lifting pieces toward 6/6 (321).
  3. Week 2: first Voidcore — roll Sszorak, where 2 of 3 drops are on this list. Catalyse the set slots for the 4-set. Second Spark goes to Farstrider's Chopper.
  4. Weeks 3–6: one Voidcore a week down the order above — finish a boss before starting the next. Keep spending Hero crests; every slot should sit at 321 by about Week 6.
  5. Week 7 onward: two Voidcores a week (the vault and Orin Straylight). Roll Myth-track bases in the set slots, re-catalyse them, and take each to 6/6 for 80 Myth and 20 Hero crests.
  6. Late season: Voracious Heart of Ula'tek and Zul'jin's Guillotine Technique come from the last two bosses at Myth 9 (344). Secure the base items early — that is the only place the extra three ranks exist.

The fast variant

Same stat priority, 3 slots moved. Pathfinder builds the list above for raw power and does not care how many bosses that takes; Slate prices the route as well, and takes an equal-strength item from a boss you are already farming over one that sends you somewhere new. It visits 3 places against the strongest list's 3, at the same average item level.

Baleful Grave-Knight's Casque 334 · Myth 6/6 The Venomous Abyss — The Twin Fangs ✦ Empowered Hex of Leeching
Aqirbane Reliquary 334 · Myth 6/6 The Venomous Abyss — Ula'tek ◆ Powerful Eversong Diamond
Swelling Sea Spaulders 334 · Myth 6/6 The Tidebound Grotto — Nymrissa Wavecaller ✦ Silvermoon's Mending
Amani Summoning Shawl 334 · Myth 6/6 The Venomous Abyss — Nek'zali the Soulcoiler
Baleful Grave-Knight's Breastplate 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Mark of the Worldsoul
Aetherlume Guards 331 · Spark Crafted +Myth Epic Profession Items — Engineering
Strongblood's Ceremonial Cleaver 334 · Myth 6/6 The Venomous Abyss — Nek'zali the Soulcoiler ✦ Rune of the Fallen Crusader
Jaw of the Shackled Goddess 334 · Myth 6/6 The Venomous Abyss — Ula'tek ✦ Rune of the Fallen Crusader
Frost Death Knight 335 average item level
Baleful Grave-Knight's Deathgrips 334 · Myth 6/6 The Venomous Abyss — Entombed Sentinels ✦ Gloves Enchant (+3 Stamina)
Spellbreaker's Girdle 331 · Spark Crafted +Myth Epic Profession Items — Blacksmithing
Baleful Grave-Knight's Greaves 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Forest Hunter's Armor Kit
Scaled Fiend's Warboots 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Lynx's Dexterity
Apex Brute's Claw Ring 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Nature's Fury◆ Flawless Masterful Garnet
Vile Alchemist's Band 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Nature's Fury◆ Flawless Masterful Garnet
Voracious Heart of Ula'tek 344 · Myth 9/6 (Mythic end-boss drop) The Venomous Abyss — Ula'tek
Zul'jin's Guillotine Technique 344 · Myth 9/6 (Mythic end-boss drop) The Venomous Abyss — The Coiled Altar

Load this into a plan

GearPath can load this build straight into a full season plan — the BiS list, the talents, and the route — then price it against the crests, sparks and vault choices you will actually earn, and tell you when the plan is impossible. Free while in open beta.

Plan your Frost Death Knight →