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Devourer Demon Hunter

Mirrors the current rank-1 Sinister Single parse — every slot is what the best Devourer Demon Hunter actually wears.

181,815 1 target
236,864 2 targets · 30%
292,159 3 targets · 61%
339,160 5 targets · 87%

Simulated DPS on the best-in-slot profile below, five-minute patchwerk. Compare every spec →

The short version

Hero tree: Fel-Scarred
Stat priority: Mastery > Critical Strike > Haste > Versatility
Content: Raid

How it plays

Measured on the reference parse below, not a description of the spec — so it changes when the tuning does.

Stat priority

Mastery > Critical Strike > Haste > Versatility

These are not weights pulled from a spreadsheet — they are the live ratings on the reference character this build is taken from, so the order reflects what the best-performing Devourer Demon Hunter is actually stacking right now.

SECONDARIES Mastery
Mastery38%
Critical Strike35%
Haste22%
Versatility5%

Source: Xivuarath — the log. Rank 1 Devourer Demon Hunter on Sinister Single (Dummy Dome), avg ilvl 335. The parse's mainhand could not be equipped by this spec, so the list uses the correct weapon type.

Talent build

Laid out exactly as the in-game talent UI draws it, hero tree Fel-Scarred. Lit nodes and gold lines are the path this build takes; everything dimmed was passed over. Hover any node for what it does.

Demon Hunter · 34 points

Vengeful RetreatRemove all snares and vault away. Nearby enemies take Physical damage and have their movement speed reduced by % for . Generates ${(/5)*} Fury over if you damage an enemy.
VoidbladeUnleash your glaives and charge to your target, dealing Cosmic damage. |CFFffffffGenerates Fury.|R
Sigil of MiseryPlace a Sigil of Misery at the target location that activates after . Causes all enemies affected by the sigil to cower in fear, disorienting them for .
Not taken
Vengeful BondsVengeful Retreat reduces the movement speed of all nearby enemies by % for .
Unrestrained FuryIncreases maximum Fury by .
Not taken
Shattered RestorationThe healing of Shattered Souls is increased by .
Improved Sigil of MiseryReduces the cooldown of Sigil of Silence by ${/-1000} sec.
Not taken
Bouncing GlaivesThrow Glaive ricochets to additional :targets;.
ImprisonImprisons a demon, beast, or humanoid, incapacitating them for . Damage may cancel the effect. Limit 1.
Charred WarbladesYou heal for of all Fire damage you deal.
Not taken
Void NovaUnleash an eruption of void energy, dealing Cosmic damage and stunning your target and all nearby enemies for .
Improved DisruptIncreases the range of Disrupt to ${+} yds.
Consume MagicConsume beneficial Magic effect removing it from the target and granting you Fury.
Aldrachi DesignIncreases your chance to parry by .
Not taken
Focused IreThe primary target of Void Nova is stunned for an additional ${/1000} sec.
Master of the GlaiveThrow Glaive has ${+1} charges and snares all enemies hit by % for .
Choice node
Disrupting FuryDisrupt generates Fury on a successful interrupt.
Blazing Path$?a212613[Infernal Strike]?s195072[Fel Rush][Shift] gains an additional charge.
Swallowed AngerConsume Magic generates Fury when a beneficial Magic effect is successfully removed from the target.
Not taken
Aura of PainSoul Immolation grants ${*} additional Fury over its duration.
Live by the GlaiveWhen you parry an attack or have one of your attacks parried, restore % of max health and Fury. This effect may only occur once every sec.
Not taken
PursuitMastery increases your movement speed.
2/2 Soul RendingLeech increased by . Gain an additional leech while Metamorphosis is active.
Felfire Haste$?a212613[Infernal Strike]?a1213636[Shift][Fel Rush] increases your movement speed by % for .
Infernal ArmorSoul Immolation increases your armor by and causes melee attackers to suffer ${/} $@spelldesc395020 damage.
Not taken
Burn It OutSoul Immolation removes Disease :effects;.
Choice node
Lost in DarknessSpectral Sight has ${/-1000} sec reduced cooldown and no longer reduces movement speed.
Not taken
2/2 Illidari KnowledgeReduces magic damage taken by .
GuileThe cast range of Voidblade, Consume Magic, and Disrupt are increased by yds.
2/2 Will of the IllidariIncreases maximum health by .
Internal StruggleIncreases your mastery by ${*}.1%.
FuriousAttacks and abilities that generate Fury deal increased damage.
RemorselessAttacks and abilities that spend Fury deal increased damage.
First In, Last Out$?a212612[Fel Rush]?a212613[Infernal Strike][Shift] grants you a rapidly decaying shield equal to of your maximum health.
2/2 Erratic FelheartThe cooldown of $?a212613[Infernal Strike]?a1213636[Shift][Fel Rush] is reduced by ${-/1000}.1 sec.
Final BreathFully channeling $?a212612[Eye Beam]?a212613[Fel Devastation][Void Ray] increases the damage of its final tick by .
DarknessSummons darkness around you in a 12 yd radius, granting friendly targets a % chance to avoid all damage from an attack. Lasts . Chance to avoid damage increased by when not in a raid.
Demon MuzzleInterrupting a spell with Disrupt decreases your magic damage taken by % for .
Not taken
2/2 Soul SplitterAny time you would generate one or more Soul Fragments, you have a chance to generate an additional Soul Fragment.
Wings of WrathGlide speed increased by .
Not taken
Long NightIncreases the duration of Darkness by ${/1000} sec.
Choice node — not taken

Not taken
Demonic ResilienceDemon Spikes gains additional :charges;.

Fel-Scarred · 13 points

VoidsurgeMetamorphosis now also causes Demon Blades to generate additional Fury. While demon form is active, the first cast of each empowered ability induces a Demonsurge, causing you to explode with Fel energy, dealing Chaos damage to nearby enemies. Deals reduced damage beyond targets.
Pursuit of AngrinessMovement speed increased by per Fury.
Choice node
Focused HatredDemonsurge deals increased damage when it strikes a single target. Each additional target reduces this bonus by .
Improved Soul RendingLeech granted by Soul Rending increased by and an additional while Metamorphosis is active.
Choice node
Blind FocusFire damage increased by . Effect is doubled while in demon form.
Burning BladesYour blades burn with Fel energy, causing the damage from Chaos Strike, Throw Glaive, Blade Dance's First Blood, and auto-attacks to burn for an additional damage as Fire over .
Violent TransformationWhen you activate Metamorphosis, reset the cooldown of Immolation Aura.
Enduring TormentThe effects of your demon form persist outside of it in a weakened state, increasing Chaos Strike and Blade Dance damage by %, and Haste by %.
Undying EmbersImmolation Aura has a chance to reignite after it expires, reapplying its effect.
Untethered FuryMaximum Fury increased by . Void Ray damage increased by .
FlameboundImmolation Aura has yd increased radius and increased critical strike damage bonus.
Choice node
Monster RisingAgility increased by % while not in demon form. Collapsing Star damage increased by .
Volatile InstinctEntering demon form immediately induces a Demonsurge.
Demonic IntensityActivating Metamorphosis greatly empowers Eye Beam, Immolation Aura. Demonsurge damage is increased by ${}% for each time it previously triggered while your demon form is active.

Devourer · 33 points

No description available.
Not taken
Void RayUnleash a beam of concentrated void energy, dealing Cosmic damage every ${}.1 sec. Channeling Void Ray substantially reduces your Fury drain.
Soul ImmolationLight your soul aflame, healing yourself for ${*}% of your maximum health, generating ${*} Fury and shattering Soul Fragments over .
Predator's ThirstConsume damage increased by . Consume generates a Soul Fragment.
Tempered SoulThe cooldown of Soul Immolation is reduced by ${-/1000} sec and it gains additional :charges;.
Choice node
Void MetamorphosisCollecting Soul Fragments grants access to Void Metamorphosis. $@spellicon1217605 that ability $@spelldesc1217605
Feast of SoulsSoul Fragments grant % increased damage for . Multiple applications may overlap.
Duty EternalVoidblade damage increased by and Voidblade now generates Fury.
Choice node
Collapsing StarWhile in Void Metamorphosis, every Soul Fragments harvested grants access to Collapsing Star. $@spellicon1221150 that ability $@spelldesc1221150
Moment of CravingAfter fully channeling Void Ray, the cooldown of Reap is reset and your next Reap will collect up to additional Soul Fragments.
Gift of the VoidYour critical strike chance is increased by .
EntropyWhile in combat, generate Soul :Fragments; every sec. While out of combat, you will slowly build towards your Void Metamorphosis, up to Soul Fragments.
Waste NotDamage from Void Ray has a increased chance to generate a Soul Fragment.
SoulshaperEach Soul Fragment gathered by Reap increases its damage by .
Singed SpiritSoul Immolation generates an additional ${*} Fury over its duration.
Not taken
Sweet SufferingThe duration of Feast of Souls is increased by ${/1000} sec. $@spellicon1237270 that ability $@spelldesc1237270
Not taken
Second HelpingReap gains an additional charge.
Umbral BladeReap's cooldown is reduced by your Haste.
Not taken
Improved ConsumeConsume deals increased damage and its cast time is reduced by ${-/1000}.2 sec.
2/2 Sweet ReleaseYour chance to shatter a Soul Fragment from enemies you damage is increased by .
VoidpurgeVoid Ray's cooldown during Void Metamorphosis is reduced by ${-/1000}.1 sec.
Not taken
Hungering SlashAfter dealing damage with The Hunt or Voidblade, Voidblade is replaced with Hungering Slash for . $@spellicon1239123 that ability $@spelldesc1239123 Hungering Slash grants a temporary charge of Vengeful Retreat and causes your next Vengeful Retreat within to deal an additional Cosmic damage.
2/2 VoidrageYour Mastery is increased by .
Focused RayVoid Ray deals more damage when damaging :targets;.
Soulforged BladesHungering Slash and Voidblade's critical strike chance is increased by .
Singular StrikesVoidblade damage increased by . Hungering Slash deals increased damage to its primary target.
2/2 Demonic InstinctVoid Ray and Hungering Slash damage increased by .
2/2 Devourer's EdgeReap and Consume damage increased by .
Voidglare BoonAfter fully channeling Void Ray, gain Fury.
Not taken
Rolling TormentWhen Void Metamorphosis expires, for each unused Soul you harvested, gain Fury and increase your damage by ${/10}.2% for .
VoidrushCollapsing Star reduces the cooldown of Voidblade by ${/1000} sec. Voidblade and The Hunt briefly reduce your Fury drain while in Void Metamorphosis.
Not taken
Devourer's BiteDamage from Voidblade and the Hunt increases the damage your target takes from you by % for . Multiple applications may overlap.
Impending ApocalypseEach Collapsing Star you cast increases the damage of your next Collapsing Star by %.
CalamitousYour damaging critical strikes deal ${200+}% damage instead of the usual 200%.
Star FragmentsCollapsing Star now generates Soul :Fragments;.
Not taken
The HuntCharge to your target, striking them for Cosmic damage, rooting them in place for and inflicting Cosmic damage over to up to enemies in your path.
Soul GluttonVoid Metamorphosis requires less souls. Your Fury drains ${-}% faster while in Void Metamorphosis.
Choice node
EradicateFully channeling Void Ray upgrades your Reap to Eradicate. $@spellicon1225826 that ability $@spelldesc1225826
Not taken
MidnightCollapsing Star always critically strikes.
Choice node — not taken

Not taken
Paste into the in-game talent UI to load this build exactly.

Rotation

Souls in, damage out. Reap harvests, Consume and Devour spend, and Void Metamorphosis is the window it is all pointed at.

Single target Two or more targets

Keep this up

  • Soul Immolation on the target whenever it is missing and you are not in Metamorphosis.

Priority

  • Reap to harvest souls — four or more is what turns on Moment of Craving.
  • Voidblade at maximum Void Metamorphosis stacks, and with Duty Eternal on a single target.
  • Pierce the Veil while Moment of Craving is up.
  • Collapsing Star when the stacking is worth it, then Void Ray to fill.
  • Devour and Consume to spend what you have harvested.

Cooldowns

  • Metamorphosis once Eradicate is up, or immediately if you did not take it.
  • The Hunt at maximum Void Metamorphosis stacks with Devourer's Bite.
  • Reaper's Toll on Voidsurge procs.
  • Entering Void Metamorphosis with nothing harvested wastes the window. Bank souls first, always.

Openers

Single target

  1. Soul Immolation on the target.
  2. Reap to bank souls.
  3. Metamorphosis, then The Hunt.
  4. Voidblade and Pierce the Veil through the window.

Where the damage comes from

Measured on the reference log — a 300-second single-target parse. Worth comparing against the rotation above: the button you press most is rarely the one doing the most.

AbilityShare
Cull30.1%
Reap16.2%
Voidsurge10.5%
Void Ray9.9%
Hungering Slash9.2%
The Hunt6.1%
Devour4.4%
Burning Blades4.2%
Voidblade3.1%
Consume2.9%
Soulburst2.6%
Vengeful Retreat0.3%

Source: Sinister Single, 300s.

Best in slot

The finished loadout, built by Pathfinder — the strongest item available for every slot, with the item level to chase and where it drops. 334 average item level across 16 slots, gathered from 3 places.

Gaze of the Coiled Watcher 334 · Myth 6/6 The Venomous Abyss — Ula'tek ✦ Empowered Hex of Leeching
Aqirbane Reliquary 334 · Myth 6/6 The Venomous Abyss — Ula'tek ◆ Powerful Eversong Diamond
Abyssal Doomhound's Jaws 334 · Myth 6/6 The Venomous Abyss — The Lost Explorers ✦ Silvermoon's Mending
Adherent's Silken Shroud 331 · Spark Crafted +Myth Epic Profession Items — Tailoring
Abyssal Doomhound's Coreguard 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Mark of the Worldsoul
Aetherlume Bands 331 · Spark Crafted +Myth Epic Profession Items — Engineering
Hexing Spiritrender 334 · Myth 6/6 The Venomous Abyss — Nek'zali the Soulcoiler ✦ Acuity of the Ren'dorei
Venomous Boneglaive 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Acuity of the Ren'dorei
Devourer Demon Hunter 334 average item level
Abyssal Doomhound's Studded Gauntlets 334 · Myth 6/6 The Venomous Abyss — Entombed Sentinels ✦ Gloves Enchant (+3 Stamina)
Unpossessed Skullsash 334 · Myth 6/6 The Venomous Abyss — The Lost Explorers
Abyssal Doomhound's Legwraps 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Sunfire Silk Spellthread
Bespittled Slitherslippers 334 · Myth 6/6 The Venomous Abyss — The Twin Fangs ✦ Lynx's Dexterity
Vile Alchemist's Band 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Nature's Fury◆ Flawless Masterful Garnet
Apex Brute's Claw Ring 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Nature's Fury◆ Flawless Masterful Garnet
Freightrunner's Flask 334 · Myth 6/6 Murder Row — Zaen Bladesorrow
Gebbo's Bottomless Bag 334 · Myth 6/6 The Venomous Abyss — The Lost Explorers

Where to spend bonus rolls as Devourer Demon Hunter

A Voidcore pays out an item every time — the question is only whether it is one you wanted. For this build, in order:

Roll The Lost Explorers — 3 of its 3 drops are on your list

Every roll here lands something on the list — this boss cannot miss. In The Venomous Abyss, it owes you shoulder, waist and trinket 2.

Then Sszorak — 3 of its 4 drops are on your list

75% of every roll here lands something on the list. In The Venomous Abyss, it owes you legs, ring 2 and off hand.

The general principles behind this — knockout protection, why finishing one boss beats spreading rolls, and the crests a roll quietly costs you — are in the bonus roll guide.

Week-by-week route

  1. Pre-season: the campaign, a world tour of Mythic 0s for a 292 loadout, and the weekly Spark quest. No Myth crests exist yet — bank the Spark.
  2. Week 1: farm +10 keys to a full Hero 3/6 (311) loadout and fill the vault. The first Myth crests arrive, so spend the banked Spark on Adherent's Silken Shroud. Every Hero crest goes into lifting pieces toward 6/6 (321).
  3. Week 2: first Voidcore — roll The Lost Explorers, where 3 of 3 drops are on this list. Catalyse the set slots for the 4-set. Second Spark goes to Aetherlume Bands.
  4. Weeks 3–6: one Voidcore a week down the order above — finish a boss before starting the next. Keep spending Hero crests; every slot should sit at 321 by about Week 6.
  5. Week 7 onward: two Voidcores a week (the vault and Orin Straylight). Roll Myth-track bases in the set slots, re-catalyse them, and take each to 6/6 for 80 Myth and 20 Hero crests.
  6. Late season: everything here caps at Myth 6/6 (334); this list has no end-boss item to chase past it.

The fast variant

There isn't one for Devourer Demon Hunter. Slate builds its list around the quickest route and Pathfinder around raw power, and for this spec they reach for the same 16 items — so there is no trade to make between finishing sooner and hitting harder. Chase the list above.

Load this into a plan

GearPath can load this build straight into a full season plan — the BiS list, the talents, and the route — then price it against the crests, sparks and vault choices you will actually earn, and tell you when the plan is impossible. Free while in open beta.

Plan your Devourer Demon Hunter →