GearPath Plan your season →
Switch spec

Affliction Warlock

Mirrors the current rank-1 Sinister Single parse — every slot is what the best Affliction Warlock actually wears.

164,212 1 target
219,249 2 targets · 34%
264,202 3 targets · 61%
350,584 5 targets · 113%

Simulated DPS on the best-in-slot profile below, five-minute patchwerk. Compare every spec →

The short version

Hero tree: Soul Harvester
Stat priority: Critical Strike > Mastery > Haste > Versatility
Content: Raid

How it plays

Measured on the reference parse below, not a description of the spec — so it changes when the tuning does.

Stat priority

Critical Strike > Mastery > Haste > Versatility

These are not weights pulled from a spreadsheet — they are the live ratings on the reference character this build is taken from, so the order reflects what the best-performing Affliction Warlock is actually stacking right now.

SECONDARIES Critical Strike
Critical Strike46%
Mastery26%
Haste25%
Versatility3%

Source: Dalote — the log. Rank 1 Affliction Warlock on Sinister Single (Dummy Dome), avg ilvl 335.

Talent build

Laid out exactly as the in-game talent UI draws it, hero tree Soul Harvester. Lit nodes and gold lines are the path this build takes; everything dimmed was passed over. Hover any node for what it does.

Warlock · 34 points

Fel DominationYour next Imp, Voidwalker, Incubus, Succubus, Felhunter, or Felguard Summon spell is free and has its casting time reduced by .
Soul LeechAll single-target damage done by you and your minions grants you and your pet shadowy shields that absorb of the damage dealt, up to of maximum health.
Burning RushIncreases your movement speed by , but also damages you for of your maximum health every sec. Movement impairing effects may not reduce you below of normal movement speed. Lasts .
Fel PactReduces the cooldown of Fel Domination by ${/-1000} sec.
Not taken
2/2 Demon SkinYour Soul Leech absorption now passively recharges at a rate of ${/10}.1% of maximum health every sec, and may now absorb an additional of maximum health. Increases your armor by .
2/2 Fel ArmorWhen Soul Leech absorbs damage, of damage taken is absorbed and spread out over . Reduces damage taken by ${/10}.1%.
Fiendish StrideReduces the damage dealt by Burning Rush by ${()}%. Burning Rush increases your movement speed by an additional .
Demonic EmbraceStamina increased by .
NightmareIncreases the amount of damage required to break your fear effects by .
Choice node — not taken

Not taken
Demonic FortitudeIncreases you and your pets' maximum health by .
BanishBanishes an enemy Demon, Aberration, Undead, or Elemental, preventing any action for . Limit 1. Casting Banish again on the target will cancel the effect.
Curse of ExhaustionReduces the target's movement speed by for . Curses: A warlock can only have one Curse active per target.
Not taken
Curse of TonguesForces the target to speak in Demonic, increasing the casting time of all spells by for . |CFFE55BB0Soulburn: Your Curse of Tongues will affect all enemies in a yard radius around your target.|R Curses: A warlock can only have one Curse active per target.
Infernal BeneficiaryHealing done by Drain Life also heals your primary demon at effectiveness.
Not taken
Mortal CoilHorrifies an enemy target into fleeing, incapacitating for and healing you for % of maximum health.
Pact of the AnnihilanIncreases your critical strike chance by .
Demonic Circle$@spelldesc48018 You also learn: $@spellicon48020 that ability $@spelldesc48020
Pact of the SatyrIncreases your haste by .
Improved Mortal CoilIncreases the range of Mortal Coil by yds and Mortal Coil now heals for an additional of maximum health.
Dark PactSacrifices of your current health to shield you for of the sacrificed health plus an additional $<points> for . Usable while suffering from control impairing effects.
Foul MouthCasting Curse of Exhaustion, Curse of Tongues, or Curse of the Satyr now curses all enemies within yds of the target.
Empowered HealthstoneHealthstones heal you for an additional additional health.
Abyss WalkerUsing Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by % for .
Not taken
Fortified SoulSoul Leech may now absorb an additional ${}% of your maximum health.
Teachings of the Black HarvestYour primary pets gain a bonus effect. Imp: Successful Singe Magic casts grant the target % damage reduction for . Voidwalker: Reduces the cooldown of Shadow Bulwark by ${(/1000)} sec. Felhunter: Reduces the cooldown of Devour Magic by ${(/1000)} sec. Sayaad: Reduces the cooldown of Seduction by ${(/1000)} sec and c…
Not taken
Gorefiend's AvariceDrain Life now channels ${*-2}% faster and restores health ${*-2}% faster.
Frequent DonorReduces the cooldown of Dark Pact by ${/-1000} sec.
Choice node
Pact of the EredarIncreases your Intellect by .
Pact of the NathrezimIncreases your Leech by .
Demonic ResilienceReduces the chance you will be critically struck by . All damage your primary demon takes is reduced by .
Not taken
Empowered Drain LifeDrain Life heals for an additional ${*100}% of damage dealt and grants Soul Leech equal to of damage dealt.
Not taken
Strength of WillUnending Resolve reduces damage taken by an additional .
Choice node
Demonic GatewayCreates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per $<GatewayCooldown> sec.
ShadowfuryStuns all enemies within yds for .
Choice node
Swift ArtificeReduces the cast time of Soulstone and Create Healthstone by .
2/2 Soul Linkof all damage you take is taken by your demon pet instead.
Frequent TravelerReduces the cast time of Demonic Gateway by ${/-1000}.1 sec and you can now use Demonic Gateways twice before triggering a cooldown.
Not taken
Fel SynergySoul Leech also heals you for and your pet for of the absorption it grants.
Not taken
Oppressive DarknessReduces the cooldown of Shadowfury by ${/-1000} sec and increases its radius by yds. Reduces the cooldown of Howl of Terror by ${/-1000} sec and it now fears additional enemies.
Pact of GluttonyHealthstones you conjure for yourself are now Demonic Healthstones and can be used multiple times in combat. Demonic Healthstones cannot be traded. $@spellicon452930 that ability $@spelldesc452930 60 sec cooldown.
SoulburnConsumes a Soul Shard, unlocking the hidden power of your spells. Demonic Circle: Teleport: Increases your movement speed by % and makes you immune to snares and roots for . Demonic Gateway: Can be cast instantly. Drain Life: Gain an absorb shield equal to the amount of healing done for . This shield cannot exceed %…
Blight of TonguesCall forth a cloud of cloying shadow mist that envelopes the target and all enemies within yds, increasing their casting time of all spells by % for . Curses: A warlock can only have one Curse or Blight active per target.
Choice node

Soul Harvester · 13 points

Demonic SoulA demonic entity now inhabits your soul, allowing you to detect if a Soul Shard has a Succulent Soul when it's generated. Consuming a Succulent Soul unleashes your demonic soul, dealing Shadow damage to all enemies within yds of the target. Damage reduced beyond 8 targets.
Necrolyte TeachingsShadow Bolt and Drain Soul damage increased by . Nightfall increases the damage of Shadow Bolt and Drain Soul by an additional .
Soul AnathemaUnleashing your demonic soul bestows a fiendish entity unto the soul of its targets, dealing Shadow damage over . If this effect is reapplied, any remaining damage will be added to the new Soul Anathema.
Demoniac's FervorYour demonic soul deals increased damage to targets affected by your Unstable Affliction.
Manifested AvariceEach Succulent Soul consumed has an increasing chance to unleash the Demonic Soul within you, enabling it to assault your enemies for . $@spellicon1269049 that ability $@spelldesc1269049
Friends In Dark PlacesDark Pact now shields you for an additional of the sacrificed health.
Choice node
Shared FateWhen you kill a target, its tortured soul is flung into a nearby enemy for . This effect inflicts Shadow damage to enemies within yds every sec. Deals reduced damage beyond targets.
Choice node
Eternal ServitudeFel Domination cooldown is reduced by ${/-1000} sec.
Choice node
Shared VesselIncreases your Mastery by . This effect is doubled while the demonic entity is aiding you in combat.
Wicked ReapingDamage dealt by your demonic soul is increased by . Consuming Nightfall feeds the demonic entity within you, causing it to appear and deal Shadow damage to your target.
QuietusSoul Anathema damage increased by and is dealt faster. Consuming Nightfall activates Shared Fate or Feast of Souls.
Sataiel's VolitionCorruption deals damage faster and Haunt grants Nightfall.
Eternal HungerIncreases the duration of Manifested Avarice by ${/1000} sec and increases the damage of Soul Swipe by .
Shadow of DeathYour Dark Harvest spell is empowered by the demonic entity within you, causing it to grant ${} Soul Shard that each contain a Succulent Soul every 1 sec while channeled.

Affliction · 30 points

AgonyInflicts increasing agony on the target, causing up to ${*/*} Shadow damage over . Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level. Agony damage sometimes generates 1 Soul Shard.
Unstable AfflictionAfflicts the target with Shadow damage over . Multiple uses of this ability may overlap. If dispelled, deals ${*/100} damage to the dispeller and silences them for . This damage is increased by per stack on the target. Generates Soul :Shards; if the target dies while afflicted.
Seed of CorruptionEmbeds a demon seed in the enemy target that will explode after , dealing Shadow damage to all enemies within yards and applying Wither to them. Damage reduced beyond targets. The seed will detonate early if the target is hit by other detonations, or takes ${*/100} damage from your spells.
NightfallWither damage has a chance to cause your next Drain Soul or Malefic Grasp to deal % increased damage. Drain Soul and Malefic Grasp channel % faster while affected.
HauntA ghostly soul haunts a single target, dealing Shadow damage and increasing your damage dealt to the target by for . While active, Haunt deals ${*(/)} Shadow damage to its host and ${-1} enemies within yards suffering from your Corruption or Wither. If the target dies, Haunt's cooldown is reset.
Shared AgonyIncreases Agony damage by and Agony now hits another nearby enemy within yds of the target.
Drain Soul$@spelldesc198590
Choice node
Improved HauntIncreases the damage of Haunt by and reduces its cast time by ${(/1000)}.1 sec.
Absolute CorruptionWither is now permanent and deals increased damage. Duration reduced to sec against players.
Choice node
Cunning CrueltyShadow Bolt and Drain Soul have a chance to trigger a Shadow Bolt Volley, dealing $<damage> Shadow damage to enemies within yards of your current target.
Not taken
2/2 Withering BoltShadow Bolt and Drain Soul deal increased damage, up to ${*}%, per damage over time effect you have active on the target.
2/2 Creeping DeathYour Agony, Wither, and Unstable Affliction deal damage faster.
Dark HarvestConsume the life force of each target afflicted by your damaging periodic effects, dealing ${*(1+ /)} Shadowflame damage over . Damage dealt by Dark Harvest heals you for ${*100}% of damage done.
Practiced PestilenceMastery increased by .
Summon DarkglareSummons a Darkglare from the Twisting Nether that increases the damage of your Agony, Wither, and Unstable Affliction by % while active. The Darkglare will serve you for , blasting its target for Shadow damage, increased by for every damage over time effect you have active on their current target.
Summoner's EmbraceIncreases the damage dealt by your spells and your demon by .
Choice node
Cull the WeakCasting Unstable Affliction or Seed of Corruption reduces the cooldown of Dark Harvest by ${/1000}.1 sec.
MaledictionIncreases the critical strike chance of Agony, Wither, and Unstable Affliction by .
Sudden OnsetAgony damage is increased by and starts at stacks.
Not taken
Eye ContractIncreases the duration of Summon Darkglare by ${/1000}.1 sec.
Not taken
Malefic GraspWhile Darkglare is active, your Drain Soul becomes Malefic Grasp. $@spellicon1261153 that ability $@spelldesc1261153
Nether PlatingAdorns your Darkglare with armor forged from within Antorus, increasing their armor by %. Eye Beam now jumps to up to additional targets within yards and deals increased damage.
Not taken
Sacrolash's Dark StrikeWither damage is increased by , and each time it deals damage any of your Curses active on the target are extended by ${/1000}.1 sec.
Not taken
ContagionIncreases critical strike damage dealt by Agony, Wither, and Unstable Affliction by .
Shard InstabilityDamage dealt by Drain Soul has a chance to make your next Unstable Affliction or Seed of Corruption cost no Soul Shards and cast instantly.
Niskaran MethodsIncreases damage dealt by Agony and Wither by .
Potent Soul ShardsIncreases damage dealt by Unstable Affliction and Seed of Corruption by .
Not taken
Impetuous WrathDrain Soul and Malefic Grasp damage increased by or if the target is affected by Haunt. Dark Harvest damage increased by or if the target is affected by Haunt.
2/2 Xavius' GambitReduces the cast time of Unstable Affliction by ${()/1000}.2 sec and increases its damage by .
Ravenous AfflictionsCritical strikes from your Agony, Wither, and Unstable Affliction have a chance to grant Nightfall.
Seeds of DestructionReduces the cast time of Seed of Corruption by ${()/1000}.2 sec and increases its damage by .
Not taken
Fatal EchoesWhen Unstable Affliction expires, it has a chance to reapply itself.
Cascading CalamityCasting Unstable Affliction on a target affected by your Unstable Affliction increases your Haste by % for .
Death's EmbraceAgony, Wither, Unstable Affliction, Seed of Corruption, and Drain Soul deal up to increased damage on targets below health. Damage increase is higher against lower health targets.
Hedonic GorgingIncreases Drain Life damage by and Siphon Life now increases the damage of Corruption by an additional . Dark Harvest channels faster and deals increased damage.
Not taken
Sow the SeedsSeed of Corruption now embeds demon seeds into additional nearby enemies at effectiveness.
Not taken
Shadow of NathrezaHaunt now calls upon a demonic soul from within the Twisting Nether to haunt your target. The soul is unstable and ravenous, dealing ${*(/)} Shadow damage to its host and ${-1} enemies within yards suffering from your Wither over its duration.
Choice node — not taken

Not taken
Paste into the in-game talent UI to load this build exactly.

Rotation

Soul Shards go into Unstable Affliction on one target and Seed of Corruption on several. The dots are the damage; the shards are how you make them hurt more.

Single target Three or more targets

Keep these up

  • Agony first, always — it is the shard generation as well as the damage.
  • Corruption, refreshed under three seconds rather than early.
  • Unstable Affliction whenever you have a shard to spare.

Priority

  • Haunt on cooldown — everything on the target is worth more while it is up.
  • Dark Harvest below three shards.
  • Malefic Grasp while Summon Darkglare is out, Drain Soul otherwise.
  • Shadow Bolt on Nightfall procs.

Cooldowns

  • Summon Darkglare with every dot already ticking — it extends what is there and nothing else.
  • Dark Harvest timed so it lands before Summon Darkglare.
  • Summon Darkglare extends the dots that exist when you press it. Every one missing is a straight percentage off the window.

Openers

Single target

  1. Agony, then Corruption.
  2. Haunt, then Unstable Affliction.
  3. Summon Darkglare with everything ticking.
  4. Malefic Grasp through the window.

Where the damage comes from

Measured on the reference log — a 300-second single-target parse. Worth comparing against the rotation above: the button you press most is rarely the one doing the most.

AbilityShare
Unstable Affliction20.4%
Drain Soul10.9%
Haunt9.7%
Malefic Grasp9%
Agony7.3%
Wicked Reaping7%
Demonic Soul6.6%
Corruption5.7%
Darkglare4.8%
Dark Harvest4.6%
Soul Anathema4.3%
Manifested Demonic Soul4%

Source: Sinister Single, 300s.

Best in slot

The finished loadout, built by Pathfinder — the strongest item available for every slot, with the item level to chase and where it drops. 334 average item level across 15 slots, gathered from 3 places.

Venomkeeper's Horrific Cowl 334 · Myth 6/6 The Venomous Abyss — Ula'tek ✦ Empowered Hex of Leeching
Aqirbane Reliquary 334 · Myth 6/6 The Venomous Abyss — Ula'tek ◆ Powerful Eversong Diamond
Spires of the Damned Necrolyte 334 · Myth 6/6 The Venomous Abyss — The Lost Explorers ✦ Silvermoon's Mending
Adherent's Silken Shroud 331 · Spark Crafted +Myth Epic Profession Items — Tailoring
Damned Necrolyte's Rattling Robes 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Mark of the Worldsoul
Aetherlume Silken Cuffs 331 · Spark Crafted +Myth Epic Profession Items — Engineering
Venomancer's Winged Channeler 334 · Myth 6/6 · Two-handed The Venomous Abyss — Vashnik the Malignant ✦ Acuity of the Ren'dorei
Affliction Warlock 334 average item level
Damned Necrolyte's Charred Grasps 334 · Myth 6/6 The Venomous Abyss — Entombed Sentinels ✦ Gloves Enchant (+3 Stamina)
Caustic Chain-Wrapped Sash 334 · Myth 6/6 The Venomous Abyss — Sszorak
Damned Necrolyte's Leg Bindings 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Sunfire Silk Spellthread
Nek'zali's Spiritwalkers 334 · Myth 6/6 The Venomous Abyss — Nek'zali the Soulcoiler ✦ Lynx's Dexterity
Apex Brute's Claw Ring 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Nature's Fury◆ Flawless Quick Garnet
Vile Alchemist's Band 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Nature's Fury◆ Flawless Quick Garnet
Stormbound Emblem of Dazar 334 · Myth 6/6 Kings' Rest — Dazar, The First King
Gebbo's Bottomless Bag 334 · Myth 6/6 The Venomous Abyss — The Lost Explorers

Where to spend bonus rolls as Affliction Warlock

A Voidcore pays out an item every time — the question is only whether it is one you wanted. For this build, in order:

Roll Sszorak — 3 of its 3 drops are on your list

Every roll here lands something on the list — this boss cannot miss. In The Venomous Abyss, it owes you waist, legs and ring 1.

Then Vashnik the Malignant — 3 of its 4 drops are on your list

75% of every roll here lands something on the list. In The Venomous Abyss, it owes you chest, ring 2 and main hand.

The general principles behind this — knockout protection, why finishing one boss beats spreading rolls, and the crests a roll quietly costs you — are in the bonus roll guide.

Week-by-week route

  1. Pre-season: the campaign, a world tour of Mythic 0s for a 292 loadout, and the weekly Spark quest. No Myth crests exist yet — bank the Spark.
  2. Week 1: farm +10 keys to a full Hero 3/6 (311) loadout and fill the vault. The first Myth crests arrive, so spend the banked Spark on Adherent's Silken Shroud. Every Hero crest goes into lifting pieces toward 6/6 (321).
  3. Week 2: first Voidcore — roll Sszorak, where 3 of 3 drops are on this list. Catalyse the set slots for the 4-set. Second Spark goes to Aetherlume Silken Cuffs.
  4. Weeks 3–6: one Voidcore a week down the order above — finish a boss before starting the next. Keep spending Hero crests; every slot should sit at 321 by about Week 6.
  5. Week 7 onward: two Voidcores a week (the vault and Orin Straylight). Roll Myth-track bases in the set slots, re-catalyse them, and take each to 6/6 for 80 Myth and 20 Hero crests.
  6. Late season: everything here caps at Myth 6/6 (334); this list has no end-boss item to chase past it.

The fast variant

Same stat priority, 1 slot moved. Pathfinder builds the list above for raw power and does not care how many bosses that takes; Slate prices the route as well, and takes an equal-strength item from a boss you are already farming over one that sends you somewhere new. It visits 3 places against the strongest list's 3, at the same average item level.

Errant Scrollsage's Hood 334 · Myth 6/6 The Venomous Abyss — The Lost Explorers ✦ Empowered Hex of Leeching
Aqirbane Reliquary 334 · Myth 6/6 The Venomous Abyss — Ula'tek ◆ Powerful Eversong Diamond
Spires of the Damned Necrolyte 334 · Myth 6/6 The Venomous Abyss — The Lost Explorers ✦ Silvermoon's Mending
Adherent's Silken Shroud 331 · Spark Crafted +Myth Epic Profession Items — Tailoring
Damned Necrolyte's Rattling Robes 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Mark of the Worldsoul
Aetherlume Silken Cuffs 331 · Spark Crafted +Myth Epic Profession Items — Engineering
Venomancer's Winged Channeler 334 · Myth 6/6 · Two-handed The Venomous Abyss — Vashnik the Malignant ✦ Acuity of the Ren'dorei
Affliction Warlock 334 average item level
Damned Necrolyte's Charred Grasps 334 · Myth 6/6 The Venomous Abyss — Entombed Sentinels ✦ Gloves Enchant (+3 Stamina)
Caustic Chain-Wrapped Sash 334 · Myth 6/6 The Venomous Abyss — Sszorak
Damned Necrolyte's Leg Bindings 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Sunfire Silk Spellthread
Nek'zali's Spiritwalkers 334 · Myth 6/6 The Venomous Abyss — Nek'zali the Soulcoiler ✦ Lynx's Dexterity
Apex Brute's Claw Ring 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Nature's Fury◆ Flawless Quick Garnet
Vile Alchemist's Band 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Nature's Fury◆ Flawless Quick Garnet
Stormbound Emblem of Dazar 334 · Myth 6/6 Kings' Rest — Dazar, The First King
Gebbo's Bottomless Bag 334 · Myth 6/6 The Venomous Abyss — The Lost Explorers

Load this into a plan

GearPath can load this build straight into a full season plan — the BiS list, the talents, and the route — then price it against the crests, sparks and vault choices you will actually earn, and tell you when the plan is impossible. Free while in open beta.

Plan your Affliction Warlock →