GearPath Plan your season →
Switch spec

Destruction Warlock

Mirrors the current rank-1 Sinister Single parse — every slot is what the best Destruction Warlock actually wears.

180,460 1 target
214,129 2 targets · 19%
247,266 3 targets · 37%
326,059 5 targets · 81%

Simulated DPS on the best-in-slot profile below, five-minute patchwerk. Compare every spec →

The short version

Hero tree: Hellcaller
Stat priority: Critical Strike > Haste > Mastery > Versatility
Content: Raid

How it plays

Measured on the reference parse below, not a description of the spec — so it changes when the tuning does.

Stat priority

Critical Strike > Haste > Mastery > Versatility

These are not weights pulled from a spreadsheet — they are the live ratings on the reference character this build is taken from, so the order reflects what the best-performing Destruction Warlock is actually stacking right now.

SECONDARIES Critical Strike
Critical Strike44%
Haste29%
Mastery24%
Versatility3%

Source: Dalote — the log. Rank 1 Destruction Warlock on Sinister Single (Dummy Dome), avg ilvl 335.

Talent build

Laid out exactly as the in-game talent UI draws it, hero tree Hellcaller. Lit nodes and gold lines are the path this build takes; everything dimmed was passed over. Hover any node for what it does.

Warlock · 34 points

Fel DominationYour next Imp, Voidwalker, Incubus, Succubus, Felhunter, or Felguard Summon spell is free and has its casting time reduced by .
Soul LeechAll single-target damage done by you and your minions grants you and your pet shadowy shields that absorb of the damage dealt, up to of maximum health.
Burning RushIncreases your movement speed by , but also damages you for of your maximum health every sec. Movement impairing effects may not reduce you below of normal movement speed. Lasts .
Fel PactReduces the cooldown of Fel Domination by ${/-1000} sec.
Not taken
2/2 Demon SkinYour Soul Leech absorption now passively recharges at a rate of ${/10}.1% of maximum health every sec, and may now absorb an additional of maximum health. Increases your armor by .
2/2 Fel ArmorWhen Soul Leech absorbs damage, of damage taken is absorbed and spread out over . Reduces damage taken by ${/10}.1%.
Fiendish StrideReduces the damage dealt by Burning Rush by ${()}%. Burning Rush increases your movement speed by an additional .
Demonic EmbraceStamina increased by .
NightmareIncreases the amount of damage required to break your fear effects by .
Choice node — not taken

Not taken
Demonic FortitudeIncreases you and your pets' maximum health by .
BanishBanishes an enemy Demon, Aberration, Undead, or Elemental, preventing any action for . Limit 1. Casting Banish again on the target will cancel the effect.
Not taken
Curse of ExhaustionReduces the target's movement speed by for . Curses: A warlock can only have one Curse active per target.
Curse of TonguesForces the target to speak in Demonic, increasing the casting time of all spells by for . |CFFE55BB0Soulburn: Your Curse of Tongues will affect all enemies in a yard radius around your target.|R Curses: A warlock can only have one Curse active per target.
Not taken
Infernal BeneficiaryHealing done by Drain Life also heals your primary demon at effectiveness.
Not taken
Mortal CoilHorrifies an enemy target into fleeing, incapacitating for and healing you for % of maximum health.
Pact of the AnnihilanIncreases your critical strike chance by .
Demonic Circle$@spelldesc48018 You also learn: $@spellicon48020 that ability $@spelldesc48020
Pact of the SatyrIncreases your haste by .
Improved Mortal CoilIncreases the range of Mortal Coil by yds and Mortal Coil now heals for an additional of maximum health.
Dark PactSacrifices of your current health to shield you for of the sacrificed health plus an additional $<points> for . Usable while suffering from control impairing effects.
Foul MouthCasting Curse of Exhaustion, Curse of Tongues, or Curse of the Satyr now curses all enemies within yds of the target.
Empowered HealthstoneHealthstones heal you for an additional additional health.
Abyss WalkerUsing Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by % for .
Not taken
Fortified SoulSoul Leech may now absorb an additional ${}% of your maximum health.
Teachings of the Black HarvestYour primary pets gain a bonus effect. Imp: Successful Singe Magic casts grant the target % damage reduction for . Voidwalker: Reduces the cooldown of Shadow Bulwark by ${(/1000)} sec. Felhunter: Reduces the cooldown of Devour Magic by ${(/1000)} sec. Sayaad: Reduces the cooldown of Seduction by ${(/1000)} sec and c…
Not taken
Gorefiend's AvariceDrain Life now channels ${*-2}% faster and restores health ${*-2}% faster.
Frequent DonorReduces the cooldown of Dark Pact by ${/-1000} sec.
Choice node
Pact of the EredarIncreases your Intellect by .
Pact of the NathrezimIncreases your Leech by .
Demonic ResilienceReduces the chance you will be critically struck by . All damage your primary demon takes is reduced by .
Not taken
Empowered Drain LifeDrain Life heals for an additional ${*100}% of damage dealt and grants Soul Leech equal to of damage dealt.
Strength of WillUnending Resolve reduces damage taken by an additional .
Choice node
Demonic GatewayCreates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per $<GatewayCooldown> sec.
Howl of TerrorLet loose a terrifying howl, causing ${+} enemies within yds to flee in fear, disorienting them for . Damage may cancel the effect.
Choice node — not taken

Not taken
Swift ArtificeReduces the cast time of Soulstone and Create Healthstone by .
2/2 Soul Linkof all damage you take is taken by your demon pet instead.
Frequent TravelerReduces the cast time of Demonic Gateway by ${/-1000}.1 sec and you can now use Demonic Gateways twice before triggering a cooldown.
2/2 Fel SynergySoul Leech also heals you for and your pet for of the absorption it grants.
Oppressive DarknessReduces the cooldown of Shadowfury by ${/-1000} sec and increases its radius by yds. Reduces the cooldown of Howl of Terror by ${/-1000} sec and it now fears additional enemies.
Not taken
Pact of GluttonyHealthstones you conjure for yourself are now Demonic Healthstones and can be used multiple times in combat. Demonic Healthstones cannot be traded. $@spellicon452930 that ability $@spelldesc452930 60 sec cooldown.
SoulburnConsumes a Soul Shard, unlocking the hidden power of your spells. Demonic Circle: Teleport: Increases your movement speed by % and makes you immune to snares and roots for . Demonic Gateway: Can be cast instantly. Drain Life: Gain an absorb shield equal to the amount of healing done for . This shield cannot exceed %…
Blight of Weakness$@spelldesc1271748
Choice node — not taken

Not taken

Hellcaller · 13 points

Wither$@spelldesc445468
Xalan's FerocityFire damage dealt by your spells and abilities is increased by and your Fire spells gain more critical strike chance from all sources.
Blackened SoulIf the target is afflicted with your Wither, casting Unstable Affliction increase its stack count by . Each time Wither gains a stack it has a chance to collapse, consuming a stack every sec to deal Shadowflame damage to its host until 1 stack remains.
Xalan's CrueltyShadow damage dealt by your spells and abilities is increased by and your Shadow spells gain more critical strike chance from all sources.
Through the FelvineIncreases the damage of Unstable Affliction by and Seed of Corruption by . This effect is doubled while Malevolence is active.
Curse of the SatyrCurse of Weakness is empowered and transforms into Curse of the Satyr. $@spellicon442804 that ability $@spelldesc442804
Choice node
Bleakheart TacticsWither damage increased . When Wither gains a stack from Blackened Soul, it has a chance to gain an additional stack.
Choice node
Zevrim's ResilienceDark Pact heals you for every sec while active.
Choice node
Devil FruitPeriodic damage dealt by Wither has a chance to grant Malevolence for sec.
Mark of XaviusAgony damage increased by . Blackened Soul deals increased damage per stack of Wither.
Seeds of Their DemiseAfter Wither reaches stacks or when its host reaches health, Wither deals Shadowflame damage to its host every sec until 1 stack remains. When Blackened Soul deals damage, you have a chance to gain stacks of Flashpoint.
Mark of Peroth'arnDamaging critical strikes dealt by Wither deal ${200+}% damage instead of the usual 200%. Damaging critical strikes dealt by Blackened Soul deal ${200+}% damage instead of the usual 200%.
Alzzin's IniquityMalevolence grants an additional Haste and when cast increases the stack count of active Withers by an additional stacks.
Malevolence$@spelldesc442726

Destruction · 29 points

Chaos BoltUnleashes a devastating blast of chaos, dealing a critical strike for ${2*} Chaos damage. Damage is further increased by your critical strike chance.
Not taken
ConflagrateTriggers an explosion on the target, dealing Fire damage. Reduces the cast time of your next Incinerate or Chaos Bolt by % for . Generates Soul Shard Fragments.
Rain of FireCalls down a rain of hellfire the target location, dealing ${*8} Fire damage over to enemies in the area. This spell is cast at a selected location.
Choice node
Improved ConflagrateConflagrate gains an additional charge.
Not taken
BackdraftConflagrate reduces the cast time of your next Incinerate, Chaos Bolt, or Soul Fire by %. Maximum charges.
Practiced ChaosIncreases Mastery by .
Roaring BlazeIncreases Conflagrate damage by . Conflagrate now erupts the target's Wither, spreading it up to nearby enemies.
Explosive PotentialReduces the cooldown of Conflagrate by ${/-1000} sec.
MayhemYour single target spells have a chance to apply Bane of Havoc below a nearby enemy for ${/1000}.1 sec. $@spellicon200546 that ability Curses the ground with a demonic bane, causing all of your single target spells to also strike targets marked with the bane for % of the damage dealt. Lasts ${/1000}.1 sec.
Choice node — not taken

Not taken
Scalding FlamesIncreases the damage of Wither by and its duration by ${/1000} sec.
ShadowburnBlasts a target for Shadowflame damage. Only usable on enemies that have less than health. Restores ${/10} Soul Shard and removes its cooldown if the target dies within .
2/2 BacklashIncreases your critical strike chance by . Physical attacks against you have a chance to make your next Incinerate instant cast. This effect can only occur once every sec.
Improved HavocIncreases the duration of Havoc by ${/1000} sec and increases the damage Havoc victims are dealt by an additional .
Not taken
2/2 Ashen RemainsChaos Bolt, Shadowburn, and Incinerate deal increased damage to targets afflicted by Wither.
CataclysmCalls forth a cataclysm at the target location, dealing Shadowflame damage to all enemies within yards and afflicting them with Wither.
Not taken
Fiendish CrueltyCritical strikes dealt by Chaos Bolt, Conflagrate, or Incinerate have a chance to make your next cast of Shadowburn within cost no Soul Shards and usable on any target regardless of health.
Chaotic InfernoIncreases Chaos Bolt damage by and Chaos Bolt now has a chance to make your next Incinerate instant.
FlashpointWhen your Wither deals periodic damage to a target above health, gain % Haste for . Stacks up to times.
Not taken
Summon InfernalSummons an Infernal from the Twisting Nether, impacting for Fire damage and stunning all enemies in the area for . The Infernal will serve you for , dealing ${*(100+)/100} damage to all nearby enemies every sec and generating Soul Shard Fragment every sec.
EmberstormIncreases the damage done by your Fire spells by and reduces the cast time of your Incinerate spell by .
Fire and BrimstoneIncinerate now also hits all enemies near your target for damage.
Not taken
Lake of FireCataclysm now leaves behind a lake of fire that deals ${*(/)} Fire damage to enemies within it over . Wither deals % increased damage to enemies within the lake of fire.
Not taken
Reverse EntropyYour spells have a chance to grant you % Haste for .
Choice node
Crashing ChaosSummon Infernal increases the damage of your next casts of Chaos Bolt by or your next casts of Rain of Fire by .
Choice node
Summoner's EmbraceIncreases the damage dealt by your spells and your demon by .
Choice node
2/2 RuinIncreases the critical strike damage of your Destruction spells by .
Improved Chaos BoltIncreases the damage of Chaos Bolt by and reduces its cast time by ${/-1000}.1 sec.
Destructive RapidityIncreases how quickly Rain of Fire deals damage by and how quickly your Infernal's Immolation deals damage by .
DevastationIncreases the critical strike chance of your Destruction spells by .
Not taken
Soul FireBurns the enemy's soul, dealing Fire damage and applying Wither. Generates ${/10} Soul Shard.
Choice node
Chaos IncarnateChaos Bolt, Rain of Fire, and Shadowburn always gain at least of the maximum benefit from your Mastery: Chaotic Energies.
Conflagration of ChaosConflagrate and Shadowburn have a chance to critical strike and their damage is increased by your critical strike chance.
Diabolic EmbersIncinerate now generates additional Soul Shard Fragments.
Demonfire InfusionPeriodic damage from Wither has a chance to fire a Demonfire bolt at increased effectiveness. Incinerate has a chance to fire a Demonfire bolt at increased effectiveness.
Choice node — not taken

Not taken
Avatar of DestructionCasting Soul Fire summons an Overfiend. Opening a Dimensional Rift has a chance to summon an Overfiend instead. $@spellicon434587 that ability $@spelldesc434587
InfernoReduces the cooldown of Summon Infernal by ${/-1000}.1 sec and increases your Mastery by .
Alythess's IreRain of Fire has a chance to reduce the cost of your next Rain of Fire within by %.
Not taken
Raging DemonfireChannel Demonfire fires an additional bolts. Each bolt increases the remaining duration of Wither on all targets hit by ${/1000}.1 sec.
Not taken
Embers of NihilamCasting Incinerate has a chance to evoke an echo of the Dark Titan's power. $@spellicon1265884 that ability $@spelldesc1265884
Choice node — not taken

Not taken
Paste into the in-game talent UI to load this build exactly.

Rotation

Soul Shards go into Chaos Bolt on one target and Rain of Fire on several. Nothing else competes — the whole rotation is generating shards for those two.

Single target Three or more targets

Keep this up

  • Wither on the target — on Hellcaller it replaces Immolate and it is where the shards come from.

Priority

  • Conflagrate to generate, and to keep Backdraft up for the next cast.
  • Chaos Bolt to spend.
  • Shadowburn in execute range and on Fiendish Cruelty.
  • Soul Fire below five shards, Incinerate to fill.

Cooldowns

  • Summon Infernal on cooldown, with shards banked to spend inside it.
  • Malevolence with the window.
  • Cataclysm to reapply Wither across the pack when one is coming.
  • Arrive at Summon Infernal with shards banked. A window spent generating is a window half used.

Openers

Single target

  1. Wither before the pull lands.
  2. Conflagrate, then Summon Infernal.
  3. Chaos Bolt through the banked shards.
  4. Incinerate and Conflagrate to rebuild.

Where the damage comes from

Measured on the reference log — a 300-second single-target parse. Worth comparing against the rotation above: the button you press most is rarely the one doing the most.

AbilityShare
Chaos Bolt26.7%
Incinerate17.5%
Wither14.9%
Shadowburn12.3%
Conflagrate8.8%
Soul Fire6.2%
Echo of Sargeras4.9%
Summon Overfiend3.5%
Summon Infernal2.8%
Abarin0.9%
Malevolence0.8%

Source: Sinister Single, 300s.

Best in slot

The finished loadout, built by Pathfinder — the strongest item available for every slot, with the item level to chase and where it drops. 334 average item level across 15 slots, gathered from 3 places.

Venomkeeper's Horrific Cowl 334 · Myth 6/6 The Venomous Abyss — Ula'tek ✦ Empowered Hex of Leeching
Aqirbane Reliquary 334 · Myth 6/6 The Venomous Abyss — Ula'tek ◆ Powerful Eversong Diamond
Spires of the Damned Necrolyte 334 · Myth 6/6 The Venomous Abyss — The Lost Explorers ✦ Silvermoon's Mending
Adherent's Silken Shroud 331 · Spark Crafted +Myth Epic Profession Items — Tailoring
Damned Necrolyte's Rattling Robes 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Mark of the Worldsoul
Aetherlume Silken Cuffs 331 · Spark Crafted +Myth Epic Profession Items — Engineering
Venomancer's Winged Channeler 334 · Myth 6/6 · Two-handed The Venomous Abyss — Vashnik the Malignant ✦ Acuity of the Ren'dorei
Destruction Warlock 334 average item level
Damned Necrolyte's Charred Grasps 334 · Myth 6/6 The Venomous Abyss — Entombed Sentinels ✦ Gloves Enchant (+3 Stamina)
Caustic Chain-Wrapped Sash 334 · Myth 6/6 The Venomous Abyss — Sszorak
Damned Necrolyte's Leg Bindings 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Sunfire Silk Spellthread
Nek'zali's Spiritwalkers 334 · Myth 6/6 The Venomous Abyss — Nek'zali the Soulcoiler ✦ Lynx's Dexterity
Apex Brute's Claw Ring 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Nature's Fury◆ Flawless Masterful Garnet
Vile Alchemist's Band 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Nature's Fury◆ Flawless Masterful Garnet
Gebbo's Bottomless Bag 334 · Myth 6/6 The Venomous Abyss — The Lost Explorers
Wavecaller's Seastone 334 · Myth 6/6 The Tidebound Grotto — Nymrissa Wavecaller

Where to spend bonus rolls as Destruction Warlock

A Voidcore pays out an item every time — the question is only whether it is one you wanted. For this build, in order:

Roll Sszorak — 3 of its 3 drops are on your list

Every roll here lands something on the list — this boss cannot miss. In The Venomous Abyss, it owes you waist, legs and ring 1.

Then Vashnik the Malignant — 3 of its 4 drops are on your list

75% of every roll here lands something on the list. In The Venomous Abyss, it owes you chest, ring 2 and main hand.

The general principles behind this — knockout protection, why finishing one boss beats spreading rolls, and the crests a roll quietly costs you — are in the bonus roll guide.

Week-by-week route

  1. Pre-season: the campaign, a world tour of Mythic 0s for a 292 loadout, and the weekly Spark quest. No Myth crests exist yet — bank the Spark.
  2. Week 1: farm +10 keys to a full Hero 3/6 (311) loadout and fill the vault. The first Myth crests arrive, so spend the banked Spark on Adherent's Silken Shroud. Every Hero crest goes into lifting pieces toward 6/6 (321).
  3. Week 2: first Voidcore — roll Sszorak, where 3 of 3 drops are on this list. Catalyse the set slots for the 4-set. Second Spark goes to Aetherlume Silken Cuffs.
  4. Weeks 3–6: one Voidcore a week down the order above — finish a boss before starting the next. Keep spending Hero crests; every slot should sit at 321 by about Week 6.
  5. Week 7 onward: two Voidcores a week (the vault and Orin Straylight). Roll Myth-track bases in the set slots, re-catalyse them, and take each to 6/6 for 80 Myth and 20 Hero crests.
  6. Late season: everything here caps at Myth 6/6 (334); this list has no end-boss item to chase past it.

The fast variant

Same stat priority, 1 slot moved. Pathfinder builds the list above for raw power and does not care how many bosses that takes; Slate prices the route as well, and takes an equal-strength item from a boss you are already farming over one that sends you somewhere new. It visits 3 places against the strongest list's 3, at the same average item level.

Errant Scrollsage's Hood 334 · Myth 6/6 The Venomous Abyss — The Lost Explorers ✦ Empowered Hex of Leeching
Aqirbane Reliquary 334 · Myth 6/6 The Venomous Abyss — Ula'tek ◆ Powerful Eversong Diamond
Spires of the Damned Necrolyte 334 · Myth 6/6 The Venomous Abyss — The Lost Explorers ✦ Silvermoon's Mending
Adherent's Silken Shroud 331 · Spark Crafted +Myth Epic Profession Items — Tailoring
Damned Necrolyte's Rattling Robes 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Mark of the Worldsoul
Aetherlume Silken Cuffs 331 · Spark Crafted +Myth Epic Profession Items — Engineering
Venomancer's Winged Channeler 334 · Myth 6/6 · Two-handed The Venomous Abyss — Vashnik the Malignant ✦ Acuity of the Ren'dorei
Destruction Warlock 334 average item level
Damned Necrolyte's Charred Grasps 334 · Myth 6/6 The Venomous Abyss — Entombed Sentinels ✦ Gloves Enchant (+3 Stamina)
Caustic Chain-Wrapped Sash 334 · Myth 6/6 The Venomous Abyss — Sszorak
Damned Necrolyte's Leg Bindings 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Sunfire Silk Spellthread
Nek'zali's Spiritwalkers 334 · Myth 6/6 The Venomous Abyss — Nek'zali the Soulcoiler ✦ Lynx's Dexterity
Apex Brute's Claw Ring 334 · Myth 6/6 The Venomous Abyss — Sszorak ✦ Nature's Fury◆ Flawless Masterful Garnet
Vile Alchemist's Band 334 · Myth 6/6 The Venomous Abyss — Vashnik the Malignant ✦ Nature's Fury◆ Flawless Masterful Garnet
Gebbo's Bottomless Bag 334 · Myth 6/6 The Venomous Abyss — The Lost Explorers
Wavecaller's Seastone 334 · Myth 6/6 The Tidebound Grotto — Nymrissa Wavecaller

Load this into a plan

GearPath can load this build straight into a full season plan — the BiS list, the talents, and the route — then price it against the crests, sparks and vault choices you will actually earn, and tell you when the plan is impossible. Free while in open beta.

Plan your Destruction Warlock →