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Entombed Sentinels

The Venomous Abyss · boss 2 of 8

Lore

The Blood and Breath of Ula'tek bar the way to Vashnik's inner sanctum. Ancient golems that long stood guard within the vaults, now corrupted by the venom of the nightmarish monster they imprisoned.

In one sentence

Two golems. They protect each other when they are close together. Drag them apart and kill them at the same speed.

A positioning fight with a maths puzzle at the end. Getting the two bosses apart is most of it; the rest is counting stacks.

Keep the two bosses apart. Close together, they take less damage. BOSS Atank here BOSS Btank here FAR APART together = damage reduction

What actually kills you

Everything else is noise until these three are handled.

  • Letting the golems stand near each other. Ula'tek's Dominance cuts their damage taken while they are close.
  • Standing near a golem too long. Each one marks people nearby, and the marks stack.
  • Getting Helical Toxins wrong. Wrong number of stacks and it explodes on you instead of fizzling.

Your job

If you tank

If you heal

If you DPS

How the fight goes

PartWhat to do
Split them upTwo tanks, two corners. Damage evenly so neither pulls ahead.
Vitriolic Homeostasis at 100 energyThey rush together, take less damage, and the weaker one gets healed to match the other. This is why you kept them even.
Helical ToxinsEveryone gets a venom. Walking into another player combines your stacks. You need to reach an exact number to neutralise it — collide deliberately, do not wander.

Heroic vs Mythic

Heroic and Mythic

The encounter journal publishes no Heroic or Mythic specific text for this fight. Anything claiming otherwise is guessing. We would rather say that than invent a difference.

Reference Entombed Sentinels: every ability Full spell-by-spell text from the encounter journal, with damage types and targets.

Loot

Everything Entombed Sentinels can drop, from the Midnight Season 2 item database.

Armour Weapons Rings & necks Trinkets
8 items
SlotItem
Head Shadow Hunter's Warmask
Neck Sentinel's Vitriolic Chain
Legs Venom Warden's Greaves
Wrist Venom-Singed Cuffs
Trinket Keeper's Seething Core
One-hand Ancient Construct's Venomshiv
Two-hand Caustic Keeper-Crusher
Held in off-hand Spine of the Hissing Abyss

This boss drops a trinket. Trinket value varies enormously by spec — see the simulated trinket rankings.

Worth a bonus roll?

That depends on how many items on this table you still want. A boss owing two or more is worth returning to; one owing a single piece is a vault pick, not a roll — the bonus roll guide explains why, and the planner works it out per spec.

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