Nek'zali the Soulcoiler
The Venomous Abyss · boss 1 of 8
Long ago, the shadow hunter Nek'zali and her followers were entombed for the blasphemous act of summoning Ula'tek. Restored by the very power she unleashed, she calls the other Soulcoilers from their tombs to serve her once more.
Zombies walk to a well in the middle. Every one that reaches it hurts the whole raid. Kill them before they get there.
This is a stop-the-adds fight. Nek'zali herself is almost a distraction — the raid dies to things reaching the well, not to her melee.
What actually kills you
Everything else is noise until these three are handled.
- Restless Amani reaching the Soulcoil Well. Each one triggers a Soulcoil Rite that hits everybody.
- Dying inside the well. If you die in the water you get Soulcoiled and feed her another Rite.
- Ignoring Essence Rend. When it falls off you it leaves a Latent Cultist standing where you were.
Your job
If you tank
- Point her away from the raid. Possession Barrage fires toward whoever she is attacking and hurts more the further it travels — so stand close to the group, not across the room.
- Hollowing Strikes is your normal tank damage. Swap when you are uncomfortable, not on a timer.
- When she hits full energy she becomes immune to taunt. Sort your swap out before that.
If you heal
- Soulcoil Ignition is the big one. It is a channel that hits everyone repeatedly — hold a cooldown for it.
- Every Rite that goes off is avoidable raid damage. If you are healing lots of Rites, the problem is add control, not healing.
- Nobody should be standing in the well. It ticks Shadow damage and dying in it makes the fight worse.
If you DPS
- Adds first, always. Restless Amani spawn from the sarcophagi around the edge and walk to the middle.
- Kill them on the way, not at the well. They are slowest at the start of their walk.
- When Essence Rend drops off you, move before it expires so the Latent Cultist spawns somewhere harmless.
How the fight goes
| Part | What to do |
|---|---|
| Stage One | Kill the walkers. Do not let anything reach the well. |
| Intermission at 50% | She hides behind an Echo of Jawae and takes no damage. Kill the Echo to break the tether and drag her back out. |
| Uncoiled | At full energy she powers up permanently and cannot be taunted. Everything gets faster. Burn her. |
Heroic vs Mythic
What changes on Heroic
- Soulcoil Rite now applies Ritual Burn, which stacks and makes every later Rite hit harder. One add reaching the well is no longer a small mistake.
- Killed Amani leave a Vessel of Awakening on the floor. During the ritual they get back up, stronger. Kill them away from where you will be standing.
- Hungering Pyre appears in the intermission: a Slithering Flame chases someone and, on Heroic, explodes into Cremation when it expires.
What changes on Mythic
Nothing published beyond Heroic.
Loot
Everything Nek'zali the Soulcoiler can drop, from the Midnight Season 2 item database.
| Slot | Item |
|---|---|
| Head | Crown of the Eternal Fang |
| Head | Skullguard of the Risen Sacrifice |
| Waist | Cursed Reliquary Cincture |
| Legs | Initiate's Sacrificial Tights |
| Feet | Entombed Cultist's Sabatons |
| Feet | Nek'zali's Spiritwalkers |
| Wrist | Restless Spirit Shackles |
| Trinket | Soulcoiler Ritual Vessel |
| One-hand | Tomb-Creeper's Claw |
| One-hand | Strongblood's Ceremonial Cleaver |
| One-hand | Hexing Spiritrender |
| Back | Amani Summoning Shawl |
| Chest | Vestment of the Awakening |
Nothing matches that.
This boss drops a trinket. Trinket value varies enormously by spec — see the simulated trinket rankings.
Worth a bonus roll?
That depends on how many items on this table you still want. A boss owing two or more is worth returning to; one owing a single piece is a vault pick, not a roll — the bonus roll guide explains why, and the planner works it out per spec.