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Entombed Sentinels abilities

Blizzard's own text for every spell this encounter casts, unedited.

This is the reference, not the plan. For what to do about any of it, read the Entombed Sentinels guide.

Overview

The Sentinel Golems of Ula'tek are filled with the caustic venoms flowing throughout the temple. The Breath of Ula'tek animates venom to destroy invaders while the Blood of Ula'tek infects players with deadly toxins.

At 100 energy the Sentinels come together to fill their venom levels with Vitriolic Stasis, restoring health to the weaker Sentinel and infecting all players with Helical Toxins.

Tanks

• Toxic Droplets sprays droplets of venom in front of the Breath of Ula'tek.

• Empowering Slam and Bloodvenom Injection increase in intensity each time they strike the same target.

• Helical Toxins is neutralized harmlessly upon reaching exactly applications.

Damage Dealers

• Venom Coagulation creates a massive slime that uses Contaminate until it is destroyed.

• Vitriolic Stasis restores health to the weaker Sentinel until it matches the healthier Sentinel.

• Helical Toxins is neutralized harmlessly upon reaching exactly applications.

Healers

• Blighted Blood infects players and can be dispelled.

• Helical Toxins is neutralized harmlessly upon reaching exactly applications.

• Contaminate inflicts a high amount of damage to all players.

Vashnik the Malignant

Constantly seeking to improve his toxins, Vashnik infects players and obfuscates their attempts to save themselves.

Shifting Protovenom

Vashnik contaminates random players with a prototype venom, inflicting Plague damage every sec.

Coming into contact with another Protovenom neutralizes them harmlessly, while colliding with an uncontaminated player causes a Protovenom Eruption.

Protovenom Eruption

A burst of non-compatible toxins erupts, inflicting Plague damage to players within yards and knocking them away.

The Entombed Sentinels

Ula'tek's Dominance

While the Entombed Sentinels are within yards of each other, they empower each other with Ula'tek's Dominance, reducing their damage taken by .

Mark of the Aolem

The Breath of Ula'tek applies its mark to players within yards every sec, inflicting Nature damage every sec for . This effect stacks.

Mark of the Bolem

The Blood of Ula'tek applies its mark to players within yards every sec, inflicting Shadow damage every sec for . This effect stacks.

Breath of Ula'tek

Blightburn

Venom slime ejected by the Breath of Ula'tek returns to the golem after , inflicting Nature damage to players struck.

Venom Coagulation

The Breath of Ula'tek vomits up a sticky mass of venom that animates itself into a living slime.

Contaminate

The Venom Coagulation continually radiates a contaminating essence, inflicting Nature damage to all players every sec.

Toxic Droplets

The Breath of Ula'tek sprays forth many toxic droplets, which each erupt into Noxious Blast after . Players can destroy the droplets by stepping on top of them, suffering Nature damage.

Noxious Blast

The Toxic Droplet violently explodes, inflicting Nature damage to all players.

Empowering Slam

The Breath of Ula'tek slams its current target, inflicting Physical damage. Each time the golem slams the same target, it empowers itself and gains % additional Physical damage dealt until it slams a different target.

Blood of Ula'tek

Vile Toxicant

Blood venom from the Blood of Ula'tek creates a toxic pool upon expiration, inflicting Shadow damage every sec to players within. Greater applications of blood venom create larger toxic pools.

Blighted Blood

The Blood of Ula'tek infects players with blood venom, inflicting Shadow damage every sec for .

Debilitating Miasma

Unstable Miasma

Clinging Murk

Clinging blood venom inflicts Shadow damage every sec for . This effect stacks.

Injecting Strike

The Blood of Ula'tek injects its current target with a blood venom, inflicting Physical damage immediately with an additional Shadow damage every sec for . This effect stacks.

Vitriolic Homeostasis

Upon reaching 100 energy, both Sentinels rush together and begin to balance their fluid levels over . This process reduces their damage taken by and restores health to the weaker Sentinel until it matches the other.

Helical Toxins

The Sentinels combine fluids to infect all players with an entangled blood venom, inflicting Plague damage every sec for .

A victim colliding with another player combines the strength of the venom. Reaching exactly applications of Helical Toxins neutralizes the venom, removing it harmlessly.

Cultivated Burst

Upon expiration, Helical Toxins erupts in a violent explosion, inflicting Plague damage to its host and an additional Plague damage every sec for .

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