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The Council of Tribes

Kings' Rest · boss 3 of 4

Lore

There was once a time when no single emperor could rule Zandalar. After a period of civil war, the heads of three families formed an uneasy coalition and tried to rule the empire together. Though they did not often agree, there was peace in Zandalar. Briefly.

In one sentence

Three councillors in sequence, and the dead ones keep coming back for a single cast. Stack for the charge, spread for the lightning.

A fight with two opposite formations and a memory test. You face Kula, then Aka'ali, then Zanazal, but each defeated councillor periodically returns to fire one ability and leaves again — so the mechanics never actually stop, they just arrive out of order.

One mechanic splits between you. The other jumps between you. Know which is coming. STACK the charge divides between everyone hit SPREAD the lightning arcs to whoever is nearest Standing in one formation all fight gets you killed by the other one.

What actually kills you

Everything else is noise until these three are handled.

  • Barrel Through taken alone. Aka'ali's charge splits its damage between everyone it hits, so one player eating it is one player dead.
  • Arc Lightning taken together. It chains from the target to everyone nearby — the exact opposite of the charge.
  • Forgetting the departed. A councillor you killed ten seconds ago is about to reappear and cast, and that is what catches groups out.

Your job

If you tank

If you heal

If you DPS

How the fight goes

PartWhat to do
Step 1Kula the Butcher: Whirling Axes and Severing Axe.
Step 2Aka'ali the Conqueror: Barrel Through wants you stacked; Debilitating Backhand stacks Physical vulnerability on the tank.
Step 3Zanazal the Wise: Arc Lightning wants you spread, and Call of the Elements adds three totems that each need a different answer.

Higher keys

Heroic and Mythic

The encounter journal publishes no difficulty-specific text for this fight. We would rather say that than invent a difference.

Reference The Council of Tribes: every ability Full spell-by-spell text from the encounter journal, with damage types and targets.

Loot

Everything The Council of Tribes can drop, from the Midnight Season 2 item database.

Armour Weapons Rings & necks Trinkets
8 items
SlotItem
Waist Girdle of Pestilent Purification
Feet Boots of the Headlong Conqueror
Feet Sandals of Wise Voodoo
Wrist Kula's Butchering Wristwraps
One-hand Crackling Jade Kilij
One-hand Jeweled Dagger of Subjugation
Back Cloak of the Restless Tribes
Ranged Crossbow of Forgotten Majesty

Worth a bonus roll?

You cannot roll this boss on its own. A dungeon roll is against the whole instance, so this table is one part of a pool that includes every other boss in Kings' Restthe bonus roll guide explains what that changes, and the planner works it out per spec.

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