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Ziekket

The Blinding Vale · boss 4 of 4

Lore

Born from the Lightbloom's epicenter, Ziekket was spawned and incubated by Light-infested rutaani to create an unstoppable engine of the Lightbloom's expansion.

In one sentence

Nothing here dies the normal way. The lashers only stay down if his own beam catches them dormant, and his orbs only stop if somebody touches them first.

A fight where both of the boss's own abilities are your tools. Lightspawn Lashers cannot be killed — at 1% they submerge, immune, and come back stronger. Concentrated Lightbeam liquifies any dormant lasher it sweeps over, so the group's job is to line the beam up with the ones lying in the ground.

These are not something to dodge. Untouched, they go off in your face. TOUCHED one player eats it IGNORED it detonates on everybody Spread out first — one each is cheap, two on one person is not.

What actually kills you

Everything else is noise until these three are handled.

  • Letting lashers reawaken. Vicious Regrowth gives them haste and damage and makes them immune to interrupts and crowd control — the second generation is a much harder fight than the first.
  • Letting the essence reach him. Fluorescent Outburst is Holy damage on everybody plus a stacking absorb and damage increase for Ziekket.
  • Nobody taking the orbs. Touching one bursts it and grants Lightbloom's Might — more damage and healing at the cost of a burn. That trade is the fight.

Your job

If you tank

If you heal

If you DPS

How the fight goes

PartWhat to do
Step 1Awaken the Lightbloom sprouts Lightspawn Lashers and revives any dormant ones with Vicious Regrowth.
Step 2Concentrated Lightbeam sweeps the room. Dormant lashers caught in it are liquified for good, leaving Lightsap on the floor.
Step 3Lightbloom's Essence drifts toward Ziekket. Touch the orbs or he absorbs them and shields.

Higher keys

Heroic and Mythic

The encounter journal publishes no difficulty-specific text for this fight. We would rather say that than invent a difference.

Reference Ziekket: every ability Full spell-by-spell text from the encounter journal, with damage types and targets.

Loot

Everything Ziekket can drop, from the Midnight Season 2 item database.

Armour Weapons Rings & necks Trinkets
7 items
SlotItem
Head Worldroot Canopy
Legs Lightspore Leggings
Wrist Saptorbane Guards
Hands Thornspike Gauntlets
Trinket Sapling of the Dawnroot
One-hand Thorned Reply
Shield Teldrassil's Sacrifice

This boss drops a trinket. Trinket value varies enormously by spec — see the simulated trinket rankings.

Worth a bonus roll?

You cannot roll this boss on its own. A dungeon roll is against the whole instance, so this table is one part of a pool that includes every other boss in The Blinding Valethe bonus roll guide explains what that changes, and the planner works it out per spec.

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